Bretagne

 

Building lighthouses on the coast of Britanny in the 19th century. Lighthouses are, depending on type and weather, of different difficulties to build. In maximum five rounds, five phases are resolved: 1. Preparation including ship selection, replenishing market in Brest and, in rounds 2-5, receive income from workers in harbor, draw production card, place building tiles and change weather card. 2. Acquire resources - load components of one type onto your ships from the market in Quimper. 3. Actions - Build, including buying building tiles and earn rewards, placing engineer(s) and worker(s) and either cash victory points or leave workers for lighthouse scoring; or Trade, including buying or selling coins, cards, workers or engineers in Brest or Lorient, or Pass. 4. Lighthouse scoring for cards, harbor and majorities. 5. End of round with lighthouse adaption and a final scoring after round 5.

 

Worker Placement and building for 2-4 players, ages 14+

 

Publisher: Placentia Games / Post Scriptum 2015

Designer: Marco Pozzi

Art: Alan D’Amico, Paolo Vallerga

Web: www.placentiagames.it

Stock #: PG006

 

Users: For experts

 

Version: multi * Rules: de en fr it * In-game text: no