Review

 

Ten answers for ten questions

 

Smart 10

 

Which ones are correct?

 

Look, a new Quiz game! New? Why? How?

Well, take a look, here is the Smartbox showing the question - a country in South America. Easy-peasy, I start to name them, but, stop, I am not asked to name countries - the circular gap in the Smartbox shows the central statement “is a country in South America” and, around that statement, a ring of ten flags. In turn, beginning with the starting player, each player takes out one of the black marker buttons and reveals , in this case, either a green tick - which means, that the flag next to that tick belongs to a country in South America - or a red x for a flag, that does not belong to a country in South America. If you guessed correctly, you keep the marker and hand the Smartbox to the next player. If you were wrong, you pass for the round and lose all markers, that you might have collected earlier in the round. Instead of taking a marker button, you can also pass and keep markers collected so far. The box is handed around until all marker buttons have been taken or all have passed. Then you mark your result of the round with the wheel at the symbol that you selected at the start, located in a corner of the box. The marker buttons are put back into the Smartbox and a new question is inserted. The Team or the player who reaches 15 points first, wins.

 

Oh, and, by the way, there isn’t always the same number of correct and wrong answers and there are also other types of questions - for instance, sort the authors that have been most often translated, from 1 to 10, or give the family names of pairs of siblings or name the main color of a flower, or, or, or?  Who knows how many journey Columbus took, or the number of actors who played Batman, or the box office results, corrected by inflation, of films. The categories for questions are true/false, sequence, Century/Decade, Color and Others for names, words, titles, etc. All in all, there are 2000 answers to 200 questions on 100 cards.

 

I love this game! Not only is the mechanism refreshingly new, the questions are very cleverly selected, too - which news agency for which country? Which novel was written by Jane Austen? Development Studios of computer games? Everybody has a chance; the topics are very varied and fu, and as in each good quiz game you learn a lot on the go.

 

Dagmar de Cassan

 

Players: 2-8

Age: 10+

Time: 20+

Designer: Arno Steinwender, Christoph Reiser

Artist: not named

Price: ca. 25 Euro

Publisher: Piatnik 2019

Web: www.piatnik.com

Genre: Quiz

Users: With friends

Special: Many players

Version: de

Rules: cz de en fi pl se

In-game text: yes

 

Comments:

Innovative and creative

New way to answer quiz questions

Excellent selection of questions

Compact packaging

Easy to take along

 

Compares to:

First game of its kind

 

Other editions:

Asmodee (en), Martinex (fi), Mindok (cz), Peliko (se), Trefl (pl)

 

My rating: 7

 

Dagmar de Cassan:

The quiz game for me! Refreshingly new and cleverly implemented! And I hope that the call for expansion sets is answered soon!

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 3

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0