presentation

 

Gho Gho Ghosty

colorful trains, many passengers

 

Conductor or train driver is no longer fashionable, now you want to be boss of a Ghost Train - who has most carriages in his train and also most passengers?

Carriage cards in five colors are shuffled and stacked face-down, seven are placed openly. Each player receives a set of boss cards in those five colors and takes one carriage card from the stack for his open display. One player is given the Mr. Ghosty role and pawn for the round.

At the start of a round all players but Mr. Ghosty make a guess on the color of the carriage that Mr. Ghosty will pick from the display, by placing a face-down boss card of that color. Then Mr. Ghosty takes two carriage cards from the display and all reveal their boss cards - for correct guesses you receive a carriage card from the display or stack. If Mr. Ghosty picked two cards of the same color, a correct guess gives you two cards, of course. Then, at the end of the round, the display is replenished to seven cards and the Mr. Ghosty pawn is passed to the next player.

If you hold three carriage cards of the same color or later most cards of a color, you receive the Ghost Train card of this color; in case of a tie, the number of passengers in the trains decides. When the display cannot be replenished to seven cards, you score for carriages in your trains and for passengers in carriages of a train with Ghost Train card.

Gho Gho Ghosty fits nicely into the range of small, cute games in a small box, topic and mechanism go well together, the rules are simple and the guessing of colors is a cute mechanism to acquire cards - all in all, a super family game with younger children or for beginners.

 

Players: 2-4

Age: 7+

Time: 20+

Designer: Teodoro Mitidieri, Francesco Sciaqua, Leo Colovini

Artist: Paletti-grafik

Price: ca. 10 Euro

Publisher: Piatnik 2017

Web: www.piatnik.com

Genre: Set collecting, placement

Users: For families

Version: multi

Rules:  cz de en fr hu it sk pl

In-game text: no

 

Comments:

Nice family game

Easy rules

Card acquisition by bets is an attractive mechanism

 

Compares to:

Set collecting games with bets on selection

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0