played for you

 

Fladeranti

Been too greedy? loot Lost!

 

Bank robbery! Police are on their way to catch the thieves. They always concentrate on the thief with the biggest share of the loot.

The getaway cards are removed from the deck, the deck is then shuffled and each  player is dealt three cards, then the getaway cars are shuffled into the draw pile. As active player you draw cards to have four cards in hand; if you draw a getaway car you put it on the table and draw another card. Then you play one of your four cards: Money cards face-down for yourself or openly to another player. Police cards are played onto the table: When there are four or more police hats on all police cars on the table, an intermediate scoring is triggered. All players count their loot and if you have most, you lose all of it. Diamond ring and Talisman are special: The Ring has a value of three for intermediate scoring and a value of 1 for the final scoring, the Talisman a value of 1 for intermediate and 3 for final scoring. All other players leave their money cards openly on the table, the lost loot and the police cars are shuffled into the draw pile. If you play an action cards, all players must put down all their police cars in hand or you may remove one police car from the table or you may move a loot card from one player to another, but not your own, or you must draw and play two cards.

When seven getaway cars are on the table, you win with most booty.

A very nice and very interactive game, topic and mechanism go well together and the permanent dilemma of keeping loot cards or handing them on or the hoping for a Road Block car to remove a police car are simply fun!

 

Players: 3-6

Age: 8+

Time: 20+

Designer: Richard de Rijk

Artist: Björn Pertoft

Price: ca. 11 Euro

Publisher: Piatnik 2016

Web: www.piatnik.com

Genre: Cards, bluff

Users: For families

Version: multi

Rules: cz de hu sk + en fr nl

In-game text: no

 

Comments:

Topic and mechanism go well together

Nice mix of bluff and tactic

Luck is necessary for suitable action cards

 

Compares to:

Other bluff games with cards

 

Other editions:

999 Games (fr, nl), Calliope Games (en)

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 2

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0