PLAYED FOR YOU

 

Why first?

Second place wins!

 

Another race game, markers are moved with cards and the winner of the race is - no, not the one in first position, but the one in second position.

There are 32 race cards showing values between -4 and +5, and a race track with squares marked from -12 to +16. All race cards are shuffled and each player is dealt five cards. For a round of the race each player chooses one card secretly and, on a signal, places it face down in front of any player of his choice or for himself. There are no restrictions for this placement - it can happen that one player gets all cards or none, you just give your cards to whomever you want.

When all cards have been placed, all players reveal the cards they received and move markers forward for positive values and backwards for negative ones, in case of several cards you calculate the total and move accordingly. Should a marker have to move out of the track, it stays on the last case. The last card of a race is always played by its owner. Then the race is scored: All markers in identical second position in the race score the points indicated on their location. For a new race you shuffle all the cards and deal five to every player. After five such races you win, if you achieved the second-best result.

In a more tactical variant you play each card yourself and choose - in order of the small white numbers on cards - a marker that you want to move according to the card value.

Play cards to move a marker - surprisingly you can take something almost too familiar and turn it into something thrilling. A few small changes and here it is - a sophisticated, fun and well-working race game with a neat riling effect.

 

Players: 2-6

Age: 7+

Time: 25+

Designer: Simon Havard

Artist: Erkan Karagöz, Hans-Georg Schneider

Price: ca. 10 Euro

Publisher: Pegasus Spiele 2015

Web: www.pegasus.de

Genre: Race game

Users: For families

Version: multi

Rules: de en

In-game text: no

 

Comments:

New edition, first edition Runadrake 2012

Standard mechanisms, nicely varied

Nice components

Cute illustrations

Concise rules

 

Compares to:

Race games where markers are moved with cards

 

Other editions:

Announced from 999 Games, Alderac, Lucrum and Ediciones MasQueQca

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0