presentation

 

Mystic Vale

Der grosse Manasturm

 

Card Crafting, that is, card building, on the topic of healing damage to the land. You play, similar to deck building games, cards on the table and use their effects and symbols to acquire additional cards for your deck and for victory points. Too many damage point while revealing cards end your turn without result. The special feature of the game are the deck cards themselves; they are made from clear plastic and only partially printed; to build your cards, you add newly acquired cards to one of the starting cards in a sleeve until all possible positions are filled. When the victory point markers run out, you win with most victory points from cards and markers.

Der große Manasturm is a new theme set, including 66 Advancements and 21 Vale cards, eight new leaders and eight Amulets as new mana tiles for use in „Feld verderben“. Cards and amulets can now carry penalty points for the final scoring. Cards in this set, too, can carry the Verbergen/Eclipse symbol; Advancements carrying this symbol are covered by a standard advancement or you slide them behind a standard advancement; you can never slide it in front of a standard or another Eclipse advancement. For the game mode Conclave - a separate expansion in the Alderac range - some elements are included in Der große Manasturm: Totems are a new card type, they are not Advancements and not „cards“ when cards are referred to in card texts; Totems are always displayed openly and cannot be upgraded. Conclave cards offer suggestions for Advancement and Vale card decks.

Again, new and more ideas, mechanisms and cards for the highly interesting and challenging card crafting system.

 

Players: 2-4

Age:10+

Time:75+

Designer: John D. Clair

Artist: Kiki Moch Risky and others, Ralf Berszuk

Price: ca. 20 Euro

Publisher: Pegasus Spiele 2018

Web: www.pegasus.de

Genre: Card assembly from part-cards

Users: With friends

Version: de

Rules: de en

In-game text: yes

 

Comments:

Second expansion for Mystic Vale

Lots of new elements and mechanisms

Includes elements from the Alderac Conclave Expansion

 

Compares to:

Mystic Vale and all expansions

 

Other editions:

AEG (en)

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0