Mondo

 

48 landscape tiles are spread out; all search simultaneously, and according to the method rules, for suitable tiles for an island of 3x3 tiles. The first tile is placed any way, all others must touch a previous one with at least one edge, but they can be rotated any way. Non-correlation of edge patterns is possible, but scores a connection mistake. If you have placed 3x3 tile or the timer has run down, you score correct islands - only water edges at the outside and no water edges inside, tiles can be missing - for animals, complete correct landscapes and deducts points for a volcano majority, connection mistakes and tiles missing in the grid. If you were first to pass your turn by announcing „done“ and your 3x3 island is correct, you score a 4 point bonus. After three rounds, you win with most points.

 

Selection and placement game for 2-4 players, ags 8+

 

Publisher: Pegasus Spiele 2015

Designer: Michael Schacht

Art: Oliver Freudenreich, Hans-Georg Schneider

Web: www.pegasus.de

Stock #: 53105

 

Users: For families

 

Version: multi * Rules: de en + dk fi it no se* In-game text: no