Presentation

 

Loot Island

Treasures from a cursed island

 

Cursed treasures on a cursed island! The island has eight landing stages, the ship starts on a ship slot in one of the board corners. Loot, healer and event cards are prepared, you start with seven treasure cards in hand. Five rounds, each representing a day, have three phases: I Preparation - the ship moves one slot, and you get new treasure cards. II Play treasure cards - you play cards of the same color and equal or higher value as the last card at a landing stage, gaps are possible. With your first card at a stage you place a compass disc, the colors of cards at two landing stages on a coast must be different; you can add cards to a stage later.

Some cards have special effects like discarding curses or drawing a card or giving curse cubes to your fellow players. When all have passed or are out of cards, you score - in Phase - III Finding Loot - two landing stages adjacent to the ship. If there are six or more cards at a stage, you reveal loot cards and take loot + curse cubes in order of compass discs stacked from bottom to top. Small Islands provide - for discarding two cards - special actions like discarding of curse cubes. After five rounds you find Small Loots at all landing stages with suitable card amounts. Then you are out of the game if you hold more than 13 curse cubes. All other players holding curses now take one of the healer cards; all players sum their loot and pay their healer. If you cannot pay, you are out of the game, otherwise you win with most gold.

A cute sophisticated game with an interesting mix of cooperation, individual actions and planning and forced position changes for the compass discs.

 

Players: 2-5

Age:10+

Time: 60+

Designer: Aaron Haag

Artist: Mario Iannelli

Price: ca. 23 Euro

Publisher: What’s Your Game / Pegasus Spiele 2018

Web: www.pegasus.de

Genre: Place, collect, cooperate

Users: With friends

Version: multi

Rules: de en + es fr it nl

In-game text: no

 

Comments:

Standard topic

Interesting mix of cooperation and individual actions/planning

Three compass discs for eight landing sites

 

Compares to:

Placement games with cooperative elements

 

Other editions:

Maldito (es), What’s Your Game (en fr nl), Red Glove (it)

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 1

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0