PLAYED FOR YOU

 

Kings & Things

2nd  Edition

 

Now being a permanent precense in the parallel universe of games, Kings & Kings made its first appearance in our universe in 1986: A game with hexagonal landscape and terrain tiles featuring the fight for the dominance of Kadab – in many aspects a prequel to Settlers, but with a lot more details and in a fantasy setting; the game was published in 1998 in German and then in again in 2010.

The realm of Kadab is laid out from 48 landscape hexes in 8 different varietes and players are tasked with reuniting the realm by building and conquering citadels. This project starts with a basic equipment of money, counters etc.

Then you play in rounds; each round starts with tax revenues; then you can hire heroes, can draw items from a bag and can swap unwanted items; after that, you can play events and move troops, can explore and fight battles, can build fortresses and at the end of the turn use abilities of heroes. As you can deduce from all those “cans” you have a lot of room for individual decisions.

Kings & Things is a fantastic fantasy adventure with beautifully interlocking mechanisms and funny, lovingly designed creatures. It features a certain element of chance, which is kind of necessary in that kind of games. Especially nice is the Chronic of the Realm at the end of the rules – and for those rules you should set aside some time, and if you have a bit of game play experience it could be of help when entering the fray for Kadab. The game provides a summary of the rules, rules for an introductory game and detailed appendages for hero abilities and effects of events.

 

Players: 2-4

Age: 12+

Time: 180+

Designer: Tom Wham, Rob Kuntz

Artist: Claus Stephan, Martin Hoffmann, Hans-Georg Schneider

Price: ca. 25 Euro

Publisher: Pegasus Spiele 2010

Web: www.pegasus.de

 

Genre: Fantasy adventure game

Users: With friends

Version: de

Rules: de en jp

In-game text: some

 

Comments:

A highlight for fans of fantasy games since 1986 * totally funny characters * some game play experience is an advantage * painstakingly, detailed and voluminous rules

 

Compares to:

First game of its kind

 

Other editions:

Kings & Things, Z-Man Games

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 1

Creativity (dark blue): 1

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 1

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0