Dungeon Roll

 

You choose or are assigned a hero and start with his novice side, one player is adventurer, and his left neighbor is Dungeon master. You roll seven group dice to collect your companions, the dungeon master takes care of the dungeon dice. An adventurer's turn comprises 1) Fighting monsters - only with active dice, used dice go to the cemetery and effects are implemented. 2) Plunder phase. 3) Dragon phase - he appears when three dragon dice are in the lair und must be fought with three different companions. 4) Regrouping - adventurers retire or return to the tavern or try the next dungeon level.

 

Dice game for 1-4 players, ages 8+

 

Publisher: Pegasus 2013

Designer: Chris Darden

Art: Rob Lundy, Eric J. Carter

Web: www.pegasus.de

Stock#: 51930G

 

Users: For families

Special: 1 player

 

Version: de * Rules: de en * In-game text: no