presentation

 

Dragon Master

score for identical dragons

 

You hold eight of 20 dragon cards; the remaining four dragon cards go out of play. Both players alternate to place a card into the playing area, grid of 4x4 cases = cards. A newly placed card must touch minimum one card already in place. There are no other restrictions as to card placement, the placements of identical dragons is only relevant for the game end scoring. Players sit adjacent to each other on two sides of the table and score the vertical columns in front of them, when all cards have been placed. Individual dragons score their number value; a duo of identical dragons scores the 10-fold value of the dragon, additional dragons in the row score individually; a triplet scores 100 points plus other dragons in the column; a triplet is the only way you can score dragons of value 0. If you have the lowest score for a column, you lose. In case of a tie for the lowest column scores, you compare the second-lowest results of both players, etc.

If you want to play a bit more of this quick, attractive placement game, you use the three dragon pawns that are included. If you win a round, you take a dragon pawn; if you take your second dragon pawn, you win the game.

Compared to the previous edition, the game has been simplified; you only use eight cards for 4x4 grid instead of 12 cards per player and a starting card for a 5x5 grid; a few scoring options have also been deleted from the game. However, and maybe just because of that, Dragon Master is a quick, nice, simple filler game; it plays fast, is very attractively designed and there is always time for one more game!

 

Players: 2

Age:8+

Time:20+

Designer: Reiner Knizia

Artist: Dennis Lohausen

Price: ca. 10 Euro

Publisher: Pegasus Spiele 2018

Web: www.pegasus.de

Genre: Placement, column scoring

Users: For families

Special: 2 players

Version: multi

Rules: de en

In-game text: no

 

Comments:

Nice, quick filler game

Simplified compared to the original edition

 

Compares to:

Robot Master, placement games with scoring columns

 

Other editions:

Currently none, Previously as Robot Master (Cocktail/Hutter)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0