Crazy Coconuts


A King for Monkey Mountain is needed - each player holds a catapult behind the red line on his board. If you manage to shoot a coconut into a cup you take the cup, even from an opponent, and puts it on a free space on his personal board. When all places in the bottom row are taken you build the next level of the pyramid, etc. If you take a red cup, you have another turn. With two “magical” cards you can influence the result of a shot or change the rules for the duration of a turn. If someone completes his pyramid or when all coconuts are in cups, you win with a complete pyramid or with most coconuts in your cups.


Dexterity game for 2-4 players, ages 5+


Publisher: Pegasus Spiele 2015

Designer: Walter Schneider

Artist: Vincent Kim, Fiore GmbH


Stock#: 52153G


Users: For children

Age: 5


Version: de * Rules: de en kr * In-game text: no