Played for you

 

Boss Monster

Retro Dungeon Crawl

 

An evil card game in the retro style of 8-bit video games, you want to be the ultimate villain and boss of your own dungeon. Your goal is to entice heroes into your dungeon and to win them for souls, but you might also have wounds inflicted by surviving heroes.

You build rooms and use their effects and also spells. At the start you are dealt a random boss monster and also room and spell cards und build your first room by displaying a first room card and implementing the effects. Rounds comprise the phases start of round, building, attracting, adventure and end of round. At the start of the round heroes equal to the number of players are laid out. In the building phase you construct one room, either on a free position or over an already existing room; you should carefully consider interactions and effects of rooms, they are the core element of the game. Then all players – for each hero on display – count the number of the hero’s treasure symbols present in their dungeons; whoever has most of them, takes the hero. In the adventure phase the heroes attack: Each hero moves from room to room, takes damage and you can use room effects or spells against him. If he takes more damage than he has life points, you turn him over for a soul that you acquired. If he reaches your boss monster, you put him down openly for wounds received. At the end of a round you win with ten or more souls or lose with five or more wounds.

A bit of Munchkin, a bit of Hero Quest, nice retro design, cute flavor text and witty reversal of topic – an all-out attractive game for fans of the topic, albeit a lot chance-dependent.

 

Players: 2-4

Age: 10+

Time: 60+

Designer: Johnny und Chris O‘Neal

Artist: Team Brotherwise, Hans-Georg Schneider

Price: ca. 15 Euro

Publisher: Pegasus Spiele 2016

Web: www.pegasus.de

Genre: Cards, fantasy, adventure

Users: With friends

Version: de

Rules: de en pl

In-game text: yes

 

Comments:

Good mix of mechanisms

Cute reversal of topic

Very attractive retro design

Easy and quick to learn

 

Compares to:

Pixel Tactic for graphics

Munchkin and other belt-the-opponent games

 

Other editions:

Brotherwise Games, USA; Trefl, Poland; Fever Games, Italy (announced)

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0