Cuban Missile Crisis 1961 - as Presidents Kennedy or Khrushchev you must resolve the crisis within 13 minutes without triggering a nuclear war. You play one card to trigger an event - using only cards with your own or UN flag - or for an order, into your own or the neutral area and draw a card. For an event, you resolve the card text; for an order you place influence marker into a contested region, both with resolving the rules for contested regions. When both players are down to one card, you score prestige points, controlled DEFCON areas and DEFCON type of card in hand and in your area, three identical ones there mean nuclear war is triggered.
Historic simulation for 2 players, ages 10+
Publisher: Frosted Games / Pegasus Spiele 2018
Designer: Daniel Skjold Pedersen, Asger Harding Granerud
Users: With friends
Special: 2 players
Version: de * Rules: de en es fr * In-game text: yes