PLAYED FOR YOU

 

Sticheln

A tricky card game

 

Sticheln is a card game, and, as indicated by its title, it is a trick-taking game: The game comprises cards in six colors, with values 0-14 in each color. The rules state which cards in which colors are used for each of the possible number of players in a game. For each game the cards are shuffled and dealt evenly to all players, each should hold 15 cards.

Now you choose one card from your hand to represent your “hassle” color and place it face-down. They are then all revealed simultaneously and remain open-face for the rest of the game; they are your first penalty points.

The active player chooses one of his cards, all other add one card, and you can play any number in any of the colors. The starting color is the color of the card that was lead; all other colors in a trick are trump! When only cards of the starting color are played, the trick is taken by the highest card of this color. When other colors are in the trick, too, the card of highest value - regardless in which color - wins the trick; in case of a tie the card that was played first takes the trick. Zero can never take a trick! When all tricks have been played, you score penalty points for each card of your „hassle“ color in the tricks you took, equal to the value of the card; each other card in your tricks scores +1 points.

Should you want to play another game, you reshuffle the cards and choose a new hassle color.

Since 1993 this card game delights and hassles all Fans of good card game; the free choice of cards always offers new challenges, even for experienced players. The rules offer tips and examples for tricks for this ideal travel game.

 

Players: 3-6

Age: 10+

Time: 30+

Designer: Klaus Palesch

Art: Oliver und Sandra Freudenreich

Price: ca. 8 Euro

Publisher: Nürnberger Spielkarten 2012

Web: www.nsv.de

Genre: Trick-taking card game

Users: With friends

Version: de

Rules: de

In-game text: no

 

Comments:

New edition

Changed number of players

Simple basic rules

Challenging for experienced players, too

 

Compares to:

All trick-taking card games with special rules for trump and following suit

 

Other editions:

Amigo 2001 und 1993

 

Chance (pink): 2

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0