PLAYED FOR YOU

 

Kuh Vadis

How many cows in your roll?

 

The title is poses a very justified question, because the cows do not move, but are standing around in random distribution in 7x7 grid that is, maybe, meant to be representing a pasture.

Be that as it may, the 49 cases of the grid are filled with numbers, cows, crosses and circles: There are 6x 1, 6x 2, and 5x times of 3, 4 and 5 plus 12 cows and three crosses as well as three circles, in a randomly mixed arrangement. One player tries to connect the three circles, the other the three crosses. Connections between cases are possible orthogonally and diagonally.

In your turn you roll all five dice, have three rolls and may re-roll and set aside any number of dice. To mark a case you must either roll 2 cows or exactly three identical numbers to mark a cow or a number; if you manage both in a roll you must choose either cow or number, you cannot mark both. Which case you mark with your result is entirely up to you, it need not be connected to cases you marked in previous turns. Should you, however, manage to roll four identical numbers or four cows (it can be five) you mark a case accordingly and have another turn in which you MUST mark a case adjacent to one that you marked in the previous turn. If you cannot mark any case, too bad! As both players use one joint sheet for marking their results it is of course necessary that one marks his cases by circling the symbol, the other by crossing them out. If you are first to connect your three starting marks, you win.

Kuh Vadis is nice, simple and a lot more tactical than suspected at first glance, albeit only when the dice fall your way.

 

Players: 2

Age: 8+

Time: 15+

Designer: Reinhard Staupe

Artist: Oliver Freudenreich, Sandra Freudenreich

Price: ca. 8 Euro

Publisher: nsv 2014

Web: www.nsv.de

Genre: Dice

Users: For families

Special: 2 players

Version: de

Rules: de

In-game text: no

 

Comments:

Cute design

Simple rules

Quick, nice game

Very chance-driven

 

Compares to:

All dice game with results marking regions

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0