PLAYED FOR YOU

 

Wild Fun West

Prospecor bans Preacher man!

 

Players build a Wild West town together but each tries to follow his own personal and secret targets. The stacks for Objective cards, Character Cards, Profession Cards and and Building cards are prepared according to the rules; you start with a character card and an objective card from the set for the respective number of players.

In each round you bid for professions; they are revealed one by one and depending on the marking they are auctioned by open or closed bid; profession cards yield income and/or abilities. IN order to activate a profession you pay $ and display the card; you can have two active professions. Then three buildings are turned up and you place money on them for a bid. The building with most money is built, the others are discarded. Buildings cannot be removed again, contrary to professions. In Phase III of a round you get income from character cards and profession cards, depending on their markings you or your left neighbor gets money.

When four out of six buildings listed on your Objective card are built in the town – there will be overlapping with cards of other players – you win; in case of tie for the number of buildings you win with most money.

Sounds rather dry, but is witty, funny and turbulent; it plays best with the full complement of players, a game of four is more of a tactical game. The fun results from the interactions of professions and the special abilities of characters. When the Bank is built, Billy the Kid gets money? Do I want that? DO I need the bank? Damn, the station manager bans my blacksmith, I have to take him back in hand! And now Wild Bill Hickok grabs the Marshal! Ha, I play the Cowboy, he bans the Marshal!

 

Players: 4-8

Age: 8+

Time: 45+

Designer: Andrei Novac, Agnieszka Kopera, Vlad Sladariu

Artist: Agnieszka Kopera, David Prieto

Price: ca. 15 Euro

Publisher: NSKN 2012

Web: www.nskn.net

Genre: Wild West, Card. Auction

Users: With friends

Special: Many players

Version: en

Rules: en

In-game text: yes

 

Comments:

Imbalanced, but witty and plays nicely

Very funny compared to other auction games

Basically card comparison plus an auction mechanism

 

Compares to:

All Wild West games for topic, reminds me a bit of Dice Town despite lacking dice; otherwise all card games with card interaction

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0