presentation

 

Tabaluga Die groSSe Reise

Treasure hunting in the snow

 

On the way from Ice Land to Green Land players are searching for three treasures that Arktos has pilfered from Green Land and want to take them back to Green Land; eight types of treasure tokens are stacked. Ice Land as starting place for the Tabaluga pawns, 24 path tiles - eight of them open faced, grass side up - and Green Land as target are set out; on Green Land, three out of eight possible target tiles are placed face-down.

You roll both the number die and the event tie; you select one of the two or three numbers in the number die result and move your Tabaluga forward or backwards accordingly; if you reach a snow path tile, you turn it over to grass and take the corresponding treasure token, if the tile shows a treasure that you do not yet own. If you reach a grass tile, you just end your turn, you cannot take an eventual treasure that is depicted on the tile. Then you resolve the event die and - depending on the result - either turn over one or two grass side tiles of your choice to the snow side or swap any two tiles without Tabaluga pawns on them.

If your Tabaluga reaches Green Land - surplus steps are forfeit - you look at the three target tiles. If you hold all three treasures depicted on them, you reveal both target tiles and your tokens and win the game. If not, you put your Tabaluga pawn back to Ice Land and continue your search.

Simply cute, simply nice! Tabaluga has long been a favorite character from albums, musicals and comic tv, the confrontation with Arktos is an ever-recurring topic, mechanisms are standard and simple and very well suited to children of the targeted age group.

 

Players: 2-4

Age: 5+

Time: 15+

Designer: Idea Peter Maffay

Artist: Helme Heine

Price: ca. 20 Euro

Publisher: Noris Spiele 2018

Web: www.noris-spiele.de

Genre: Roll/move/memo

Users: For children

Version: de

Rules: de

In-game text: no

 

Comments:

Tabaluga concept by Peter Maffay

Standard mechanisms

Enchanting drawings

Simple rules

 

Compares to:

All roll/move/memo >Games

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0