presentation

 

Pecunia non olet

Geld stinkt noch immer nicht

 

Players run latrines in ancient Rome and try to earn as much money as possible. Generous customers must be lured in one’s own latrine, tight fisted Romans are sent to competitors, as are long-time sitters! Action cards such as line jumping or fish poisoning change the waiting queue and you must cater to customer preferences - senators do not want to sit next to slaves and two women can occupy one latrine. You play phases: 1. Remove a marker for length of stay from customer cards in the latrine; 2. Receive money for customers you have finished and remove those Romans; 3. Fill latrines from the waiting queue; and 4. Draw an action card, you can play them any time in your turn. If you are first to own 20-30 sesterces, depending on the number of players, you win.

New edition with five expansion modules - 1. Famous Romans: 18 cards for Romans who trigger useful actions when entering or vacating a latrine; 2. Latrine Upgrades - you can upgrade your latrine for income or useful actions; 3. Events - Players have control over the moment of occurrence of events; 4. Career Ladder - To win, you must climb the steps of the Career Ladder in a given order, either by paying a sum of sesterces or by completing a task; 5. Favor of the Gods - When a citizen vacates a latrine, they offer a sacrifice at the temple and provide the favor of the individual god for the player, you always have one Favor card at your disposal.

Money has no smell nor those latrines, they only provide odor-free and sophisticated game fun as a cute family game with fun, aggro and lots of chance - sometimes you are in a hurry and sometimes actions take time.

 

Players: 2-6

Age: 8+

Time: 40+

Designer: Christian Fiore, Knut Happel

Artist: Christian Fiore

Price: ca. 21 Euro

Publisher: Noris Spiele 2016

Web: www.noris-spiele.de

Genre: Place cards for cash

Users: For families

Version: multi

Rules: de en fr it

In-game text: yes

 

Comments:

New edition including five expansion modules

Cute graphics

Simple rules

Rather tactical when played by two players

 

Compares to:

Card games with varying card retention time

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0