presentation

 

My best moments

experience - remember - tell

 

Memories are attached to a wide variety of impressions - aromas, sounds, music, words, images or colors among them. My best moments plays with those memories; we are meant to share them, and images are provided to trigger memories.

32 topic cards and 32 mood cards are shuffled face-down and spread out in analogy to a memo game, face-down. The active player reveals one topic and one mood card - if this combination triggers a memory, he briefly tells the story and thus wins the pair of cards. If nothing comes to him, the combination deemed to be unlocked and all players can now tell their suitable memory, if they want to - whoever does it first, receives the pair of cards. When all pairs have been taken, you win with most cards.

In a version only one topic card is in play; it can be selected by random revealing or all players agree on a topic, be it holidays, school, gifts and so on. This topic card is now valid for the duration of the game and, after each story, a new mood card s revealed; the narrator of the round wins the mood card only. But the real aim of the game is not to win with most cards, but the development of an intense, lively, involved conversation among all players, because the first story suddenly triggers a memory for another player which this player then wants to share; ideally, one memory triggers the next one and one story leads to another.

Images and their titles have been cleverly selected; fashion, for instance, is represented by a selection of cloth patterns, which of course can trigger a variety of memories. A nice idea for a game, best for players of similar age.

 

Players: 2+

Age: 18+

Time: 45+

Designer: Horst Pöppel

Artist: Paul Kappler, Johann Rüttinger

Price: ca. 15 Euro

Publisher: Noris Spiele 2017

Web: www.noris-spiele.de

Genre: Narration, memories

Users: With friends

Special: Many players

Version: multi

Rules: de en fr it

In-game text: yes

 

Comments:

Good image/title selection

Intensive talks intended

Good for larger groups

 

Compares to:

Narrative games with topic suggestions

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0