Played for you

 

Buttons

Roll for them!

 

Buttons for stars! The game comprises four boards with different front and back sides, each board shows a grid of 36 colorful buttons and one vertical row of white dice symbols from 1 to 6 and a horizontal row from 1 to 6, so that each button has a unique position coordinate. You are randomly dealt a button color and in your turn decide to roll dice or to quit for the round. If you roll, you use all currently available dice and all players can use the roll – non-active players can only use dice with golden pips – and place a button on their board on the bottom with the row and column coordinates of one white and any of the black dice. The active player must place a button, but you can never put button next to button orthogonally or put a button on a star. If you cannot place a button as active player, you discard all buttons on your board and set aside one die; you are out for the round as is the die, it cannot be rolled anymore for the round. If you quit voluntarily, you also set aside a die. When all players have set aside a die, the round ends and you get a star for quitting on time plus one star for each color with three covered buttons and another star if you covered three symbols in your own color. Then you place the stars on symbols with buttons, and remove all buttons for the next round. If you have collected five stars in an orthogonal row or 12 stars in total, you win the game.

Buttons is a very nice and well-working gambling game, which even allows a bit of tactic, especially for non-active players as they need not place, but can place a button. Quitting the round on time is also essential!

 

Players: 2-4

Age: 8+

Time: 30+

Designer: Benjamin Schwer

Artist: Andrea Hofbeck

Price: ca. 23 Euro

Publisher: Noris Spiele 2015

Web: www.noris-spiele.de

Genre: Dice, placement

Users: For families

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

Very pretty components

Plays fast and easily

Tactic is possible

 

Compares to:

All gambling games with row formation over interim steps

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0