PLAYED FOR YOU

 

Atacama

Resources beneath the desert sand

 

2020 in the Atacama Desert - gold, silver and copper have been found. To mine those resources drilling rigs are set up and mining concessions are limited. A playing area of nine square tiles is laid out according to parameters, each player takes one mining concession and places it, also according to given parameters, next to one side of the board. Each mining concession is only valid for two of the three resources.

Each player has 14 drilling rigs and players alternate to place one rig, never orthogonally adjacent to other rigs. When both have placed all their rigs, the game is scored - one player scores rows, the other columns, but only those that contain at least four rigs - a rig thus always is scored for both players. Each drilling rig on a resources spot for which you own a mining concession scores one point, each rig on a spot for which you have no mining concession loses you 1 point.

A variant is played with buying a mining concession in a turn of your choice: You always place three parts of the board and each player places three rigs; if you are first to buy a concession you pay one rig for it, so you can place one less, the other player gets the second concession for free.

In the tactical version you play with three towers of another color for double points. In a game for four players you use the back side of the mining concessions, and two players score rows and two score columns, you place 7 rigs.

Nice, cute and very tactical; it is an advantage to know the game, as the board parts are always placed in the same way. The game works for four players, but is better and much more interesting when played by two players!

 

Players: 2, 4

Age: 10+

Time: 30+

Designer: Martin Schlegel

Artist: Christian Opperer

Price: ca. 15 Euro

Publisher: Mücke Spiele 2013

Web: www.muecke-spiele.de

Genre: Placement

Users: With friends

Special: 2 players

Version: multi

Rules: de en

In-game text: no

 

Comments:

Edition Bohrturm

Minimalistic rules

Abstract despite the topic

Attractive components

Variants given

 

Compares to:

Placement games with neighborhood rules

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0