presentation

 

Te-Trix

four dice for one shape

 

Dice results are arranged and entered into a scoring sheet. Each player receives a scoring sheet in another color, for dice show symbols for circle, square or cross. The active player rolls four dice and then arranges them into one of six shapes - a square, a “T” of three dice in the top row with one in middle of the bottom, an “L” or “J” = three dice in a line, one to the left or right at the end, A Z or an S = two dice each in two rows, with a shift of one dice to the right or left, or, finally, an “I” shape of four dice in a row.

The active player can arrange the symbols and way he wants within the chosen shape, but cannot change the result of a die. Then all players enter the shape unchanged into their score sheet, marking each individual symbol; you can rotate the shape by 90°, 180° or 270° and enter it separately or adjacent to shapes already entered. Individual symbols within a shape can exceed the sheet borders, minimum one symbol of the shape must be within the sheet boundaries. If someone cannot enter a shape, even partially, the game is scored: You count - separately for each symbol - all areas of more than five identical symbols and multiply this number with the total of all symbols in those area: 2 areas of 6 and 7 score 2x13 = 26 points.

A new twist for a familiar principle - fill areas with given shapes, intensified by the symbols. The mix of chance in the dice symbols, the tactics for the active player with the choice of shapes and arrangement of symbols and then the individual choice of each player of where to enter which part of a shape - a thrilling challenge for planning ahead and spotting options.

 

Players: 1-4

Age: 8+

Time: 20+

Designer: Christof Tisch

Artist: Kreativbunker

Price: ca. 10 Euro

Publisher: moses. Verlag 2018

Web: www.moses-verlag.de

Genre: Dice, area filling

Users: For families

Special: 1 player

Version: de

Rules: de en

In-game text:  no

 

Comments:

Standard mechanism attractively varied

Good mix of chance and tactic

Lots of options despite form templates

 

Compares to:

All area filling games using dice results

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0