presentation

 

Schusselige Schurken

Hands Up? Say „Five“?

 

Real rogues hide their loots in treasure troves - it would be rather nice if they could remember where the treasures are. 18 doors offer a choice, but all look the same and the questions is, where are the treasures and where the traps?

18 treasure trove cards, numbered 1 to 18, are laid out sin sequence, topped by treasure cards, door side up, the number remains visible. Two penalty cards are laid out. 15 randomly drawn cards out of 60 are stacked face-down. Two penalty cards are displayed. The active player draws a trap and names either a code word suiting the image or imitates the depicted secret signal or names the depicted number. Then he swaps the trap card with the door of any treasure trove and takes the door. All memorize the door number of the trap and the corresponding code information. When three traps are placed, players in turn, beginning with door #1, name either the number of the next door if they believe it hides a treasure, or name/use code word, secret signal or code number. If you are the left neighbor of the player who handled door #18, you must say Schusselige Schurken and hide a trap! If you believe a mistake was made, you make the correct announcement and the door is controlled. In case of a mistake or a wrong protest, penalty cards are awarded, if necessary taken from another player. If you protested correctly, you hide a trap; hiding traps is how you get treasures. When all traps are used, you win with most diamonds minus skulls on your cards.

Witty, cute and definitely not easy, this chain-memory - is the 13 on top of the 7 or need I hit the table with my fist or say 7 after all? Help!

 

Players: 3-8

Age: 8+

Time: 15+

Designer: Luca Bellini

Artist: Monika Suska, Volker Maas

Price: ca. 10 Euro

Publisher: moses. Verlag 2018

Web: www.moses-verlag.de

Genre: Cards, memory

Users: For families

Special: Many players

Version: de

Rules: de en

In-game text: no

 

Comments:

Cute topic

Rather difficult to play

Treasures only available from hiding traps

 

Compares to:

“I put into my suitcase ...”, memo games with multiple memorizing

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0