PLAYED FOR YOU

 

Der Schatz von Castellina

Jewels in the courtyard!

 

Sapphires, rubies, emeralds and citrines glitter in the courtyard, in addition to player colors of red, blue, green and yellow there are also 10 white paste copies.

The castle is set up, it has one open side, two half-sides and one high wall with an "entry", opposite the open side, you cannot see into the courtyard from the entry side!

All jewels are distributed in the courtyard at the start of the game. In your turn you have 10 seconds to look into the castle courtyard to memorize where the jewels in your own color are positioned. Then you turn the castle to face the entry side and put your hand through the entry into the courtyard and try to pick one of your stones. The other players watch what is happening, but are not allowed to give hints or tips to the active player. When you manage to bring out a stone of your color, you have another turn, until you either bring out a paste copy or a stone in another color. Your turn ends and a stone in the wrong color is given to its owner or, should the color not be in play, is thrown into the courtyard over the highest part of the wall. If you collect three paste copies, you must quit the game. If you manage to bring out all 10 pieces of your color, you win.

An attractive, challenging game, especially for the age group, because there are only three abstract shapes - cube, small cube and cylinder - so you need to memorize the positions of your stones and also their shape in relation to other adjacent shapes. If you are not active, you should watch closely, too, because stones can be shifted und you have more time in that way to memorize this. Don't forget, the castle will be turned!

 

Players: 2-4

Age: 5+

Time: 15+

Designer: Carlo A. Rossi

Artist: Michael Menzel, Sandra Freudenreich, Andreas Resch

Price: ca. 20 Euro

Publisher: moses. Verlag 2013

Web: www.moses-verlag.de

Genre: memo, tactile

Users: For children

Version: de

Rules: de

In-game text: no

 

Comments:

Needs concentration, memory and dexterity

You need to memorize colors, shapes and adjacent shapes despite the castle being turned

Challenging and thrilling game, also for elder children

 

Compares to:

Other memo and tactile games with identical shapes for several colors

 

Other editions:

Currently none, Polish edition announced from G3

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 3

Action (dark green): 0