PLAYED FOR YOU

 

Black Stories

Das Verhör

 

Murder has happened! As Inspectors players have interrogated one suspect each and now meet for a conference on the case after those first investigations.

You choose a case card with all 30 interrogation cards with the corresponding symbol. Each player draws one suspect, receives interrogation cards in relation to the number of players and writes the name of the suspect and the numbers on the interrogation cards down on his sheet. Text blocks on the interrogation cards are correlated to suspects with letters. The case is read. Then each in turn reports on his findings by using the text blocks on his cards in any order, in free speech. All others listen closely, you are not allowed to make notes! Then each puts down his suspects, all players’ interrogation cards are shuffled and seven of them are randomly laid out, red side up, their order can not be changed from now on.

Using the red foil the information on that card is now read out. After each card you note a suspect if you remember a corresponding information. When all cards are read you can now give a guess on the culprit. Then the interrogation cards are turned over again – if one of their numbers is present on your sheet you mark it.  The culprit is the suspect who was marked most often on the sheets and you score for correctly assigned suspects and correct guesses on the culprit, wrong culprit guesses and non-assigned clues score penalty points.

Detective work in the universe of Black Stories – cleverly thought out, elegantly implemented, quick to play and very entertaining, albeit demanding a bit of player effort in their presentations.

 

Players: 3-6

Age: 12+

Time: 20+

Designer: Johannes Krenner

Artist: Bernhard Skopnik, Kirsten Küsters

Price: ca. 14 Euro

Publisher: moses. Verlag 2015

Web: www.moses-verlag.de

Genre: Detection, communication

Users: With friends

Version: de

Rules: de

In-game text: ja

 

Comments:

Good texts and illustrations

Black Stories flair marvelously transported

Replay value due to random selection of interrogation cards

 

Compares to:

Detection games without writing down information

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 2

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0