Knights and armour


An important tournament is scheduled! Each knight wants to participate in his best armor to win tournament jousts and trophies.

At the start, you draw a horse card and display it openly. Armor cards are spread out face-down; each player takes one card for helmet, breast plate, lance, shield and boots for his temporary tournament knight, the remaining cards are stacked face-down. Now the tournament starts: In your turn, you draw a card from stack and can swap this card face-down for the same armor part of your knight and discard the old armor part openly. Or you discard the drawn card openly and resolve the action of the card; it is possible to discard a card without an action. Action options of cards are: Look at your own or anotherís armor card - reveal an armor card of your own or of another player - swap one of your armor cards for the same part from another player, with or without looking at it first - swap horse card. From the second round on, you can choose to draw from the draw pile or from the discard pile; a card from the discard pile must be put into your knight and the replaced card is discarded openly. If you believe, that you have the best possible knight, you add your horse to your knight, he is now protected against actions of others. All others have one more turn, but cannot protect themselves! Then all add up the values of their armor parts, resolve the effect of their horse card and then the player with the highest total receives trophies equal to the score difference to the second-best player.

A quick and nice family game, with the perennial dilemma of using an action or improving the knight!


Players: 2-6

Age: 7+

Time: 30+

Designer: Michael Loth, Friederike Claas

Artist: Anna Oeldig, Meike Paczkowski

Price: ca. 9 Euro

Publisher: Mogel-Spiele 2017


Genre: Place and collect cards

Users: For families

Version: de

Rules: de en

In-game text: no



Nice topic

Individual graphics

Simple rules


Compares to:

Placement games with memory and hidden information


Other editions:

Currently none


Chance (pink): 2

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0 †