PLAYED FOR YOU
Terra Evolution
Tree of Life
Terra Evolution simulates the evolution of life on our planet, using Population cards, Species Cards, Continent cards and catastrophe cards. In your display you place planets with continent cards and species cards as well as card pile, population pile and fossil pile for extinct species. Population cards and Purchase cards are set out in the middle. You have several actions in your turn, in exact order, but need not implement all of them: In sequence you can play one card each for population, species, continent and catastrophe, then purchase a card or take one from the fossil pile and finally, do end-of-turn actions. All continents of a player must be different.
The game was released in 2013 in a new, revised edition, with some rule changes, for instance in victory conditions - instead of 10, 13 or 15 fossil points + at least mammal and one bird card in case of 4,3 or two players you now need 17, 20 or 22 points plus mammal and bird card. Card numbers have changed for the card varieties; there are fewer population cards, but a new kind of catastrophe - Virus, the price is 9 population cards and you can activate it with any number of population cards. The number of cards used for activation is the number of population loss for all other players, species and continents are not influenced by the Virus.
In this new edition, too, Terra Evolution remains a deck building game, albeit one with lots of interaction, especially due to the catastrophes. They offer many ways to acquire cards or to thoroughly interfere with an opponents' development; the topic has been nicely implemented and the game offers nice strategic possibilities.
Players: 2-5
Age: 10+
Time: 45+
Designer: Esa Wiik
Artist: Esa Wiik, Charles R. Knight
Price: ca. 25 Euro
Publisher: Mindwarrior Games 2013
Web: www.mindwarriorgames.com
Genre: deck building
Users: With friends
Version: multi
Rules: de en + fi
In-game text: no
Comments:
New edition with revised victory condition
Includes Tree of Life expansion
Good family game, too
Topic nicely implemented
Low chance factor
Many tactical and strategic possibilities
Compares to:
Other deck building games
Other editions:
Finnish edition
Chance (pink): 1
Tactic (turquoise): 3
Strategy (blue): 2
Creativity (dark blue): 0
Knowledge (yellow): 0
Memory (orange): 0
Communication (red): 0
Interaction (brown): 2
Dexterity (green): 0
Action (dark green): 0