PLAYED FOR YOU

 

Mad City

City BUilding under time pressure

 

As a city builder you rival for the most lucrative city and place city tiles for three different zones and bonus points for lakes and parks.

In the Base Game you draw nine tiles and hand them on to the left. Then you have one minute to place your nine tiles in a 3x3 city grid. Then you score your grid for colors and numbers of houses in connected areas and for the longest road. If you have placed your tiles and grab the Park Ranger Tree before the timer runs out, you score lakes and parks in your city. If someone has 150 points at the end of a round you win if you have most points.

In the standard version Contractor tokens and Scoring tokens are introduced - you take one contractor token of each type and one set of scoring markers of each color. You can grab the Park Ranger Tree, but only if you do not have more than 50 points. In this version you can take any number of Contractor tokens into your hand before the timer runs out - when you meet the conditions of a token you score 3 points, if you do not you lose 2 points. For one scoring you first rotate the markers corresponding to the colors and area numbers of zones in those colors; when the markers end on their final position you flip the marker over and then score the stated number of points for the zones. There are variants for solitaire and two-player play and a version were you place 9 out of 10 tiles.

In the Base Game version Mad City is a fast, elegant family game; the Standard Version with Scoring Tokens introduces a lot of tactic - which zones do you build to score earlier than your opponents? An elegant, challenging method for scoring!

 

Players: 1-6

Age: 8+

Time: 45+

Designer: Kane Klenko

Artist: Pat Raubo, Jarred Blando

Price: ca. 38 Euro

Publisher: Mayfair Games 2014

Web: www.mayfairgames.com

Genre: Tile placement, zone scoring 

Users: For families

Special: 1 player

Version: en

Rules: en

In-game text: no

 

Comments:

Basic version is a nice, fast family game

Standard version introduces a sophisticated scoring system

Use mobile for timer, sand timers can vary!

 

Compares to:

All city building games with tile placement

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 2

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0