Presentation

 

Sail away!

Riches of the Caribbean

 

As a clever trader, you collect resources from islands in the Caribbean and launch ships when their holds are full.

Islands are on display and each player chooses three out of six ship cards; three more are displayed in the Incoming Ships Area. Three randomly revealed Pirate Action cards provide action options. A general resource is determined randomly and then all players draw a resource for their secret target.

In each round, you place one or two crates on resources on islands or place pirate crates on resources, opposing crates or a Pirate Action which provide once-only or permanent effects.

If you place a crate on the last free spot on an island, you claim the island and mark it. The owners of crates covered by a pirate crate can pay the owner of the pirate crate to remove it or take back their own crate. Then all owners of crates on the island transfer them to corresponding resources spots on one of their ships or cash one coin per crate. If you claimed the island, you receive coins. Then the island is set aside and replaced by a new one.

Fully loaded ships are launched, that is, cleared of crates and then set in a slot on your board; this slot gives you a once-only special action and then you take one of the ships in the Incoming Ships Area. When someone has launched five ships, you score, at the end of a final round, ship cards, coins and bonuses for majorities of the general resource and for your secret resource on your ships.

A relatively simple worker placement game, the allure comes from the use of pirate crates and pirate actions; the completely right amount of chance is provided by the islands and the ship cards.

 

Players: 2-4

Age: 10+

Time: 45+

Designer: Marc André

Artist: Pieró

Price: ca. 35 Euro

Publisher: Mattel 2016

Web: www.mattel.de

Genre: Placement, collecting

Users: For families

Version: de

Rules: de en

In-game text: no

 

Comments:

Part of the Autorenspiele series

Nice components

Standard topic

Well-designed mechanism details

 

Compares to:

Simple Worker placement games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 1

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0