presentation

 

Inis

Settlements for celtic clans

 

We are Chieftains of Celtic tribes, command twelve clans and explore and settle a newly discovered island. If you control a majority of clans in an area, you are chieftain of the area. Rounds in the game comprise two phases: I. Assembly - The Chieftain of the capital area is named Brenn of the round; he checks victory conditions, hands out Advantage Cards for chieftains of areas and determines turn direction by consulting the Crow Tile oracle. Then the Brenn distributes four action cards to each player, those cards are then drafted: You select on card, hand three on; choose two cards from all four and hand two on, etc. II. Seasons - The Brenn plays a card with Season symbol - Action Card, Advantage Card or Epic Tales Card - and implements the effect. Then all players have options of playing and resolving a card, to pass or to take a Pretender tile for at least one completed victory condition. Clans meeting in an area or card effects can trigger clashes; clans in citadels are protected; unprotected clans must do a maneuver - attack, retreat or epic tale maneuver - or the involved players can agree to end the clash. If you control six opposing clans or are present in areas featuring a total of six Sanctuaries or if you have clans in six areas, you win, provided you own a Pretender tile in Stage Two of the Assembly phase.

Inis is a rather complex game that demands making clever use of cards, in the very unusual drafting mechanism as well as in using the Epic Tale cards and Advantage cards. The possible agreements to end a skirmish and balancing of the starting Brenn advantage also challenge experienced players.

 

Players: 2-4

Age: 12+

Time: 60+

Designer: Christian Martinez

Artist: Jim Fitzpatrick, Dimitri Bielak

Price: ca. 50 Euro

Publisher: Matagot / Pegasus 2017

Web: www.pegasus.de

Genre: Majorities, area control, development

Users: For experts

Version: de

Rules: de en fr pl ru

In-game text: yes

 

Comments:

Interesting mix of strategy and tactics

Some very unusual mechanism in drafting and clashes

Brenn randomly selected, places Capital

 

Compares to:

Majority and area control games

 

Other editions:

Matagot (en fr), Portal Games (pl), Lavka Games (ru)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0