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Ascension

Entfesselte Dunkelheit

 

Ascension Aufstieg von Vigil is a deckbuilding game in which you fight monsters that appear in your deck for victory points or other advantages. You keep playing until all available victory points have been won or until the joint card deck has been used up. In rise of Vigil a new type of cards was introduced, treasure cards called Energy Shards. Those shards, when drawn, are displayed and then you keep drawing cards until a hero, monster or construct covers the card. If you acquire or defeat that covering card you also receive the treasure. If you play a Shard you can draw a card immediately and use the shard to activate and use effects of heroes, constructs or monsters.

Ascension Entfesselte Dunkelheit is an expansion that is intended especially for Ascension Rise of Vigil, but can also be played as a stand-alone game for two or be combined with other editions of Ascension. Entfesselte Dunkelheit works with Dark Energy Shards– those cards work just like the Energy Shards that were introduced in Rise of Vigil and let you draw a new card when you play such a Shard. Dark Energy Shards have an additional effect called Fate which allows players to ban a card to his discard pile, when a Dark Energy Shard is placed in the middle row. There is also a new effect Transformation; cards with this effect embody heroes, constructs and monsters that can transform either into new beings or more powerful versions of themselves.

Ascension Entfesselte Dunkelheit is again a very riveting and entertaining expansions and introduces a very arresting aspect to the game with the Transforming mechanism.

 

Players: 2-6

Age: 14+

Time: 30+

Designer: Justin Gary

Artist: Eric Sabee

Price: ca. 40 Euro

Publisher: Marabunta 2014

Web: www.ascensiongame.com

Genre: Deck building, fantasy

Users: With friends

Special: 2 players

Version: de

Rules: de en fr

In-game text: yes

 

Comments:

Very well-made, interesting expansion

Intended especially to expand Rise of Vigil

Fits very well into the overall concept of Ascension

Versatile as regards to number of players

 

Compares to:

All other editions of Ascension

 

Other editions:

Stone Blade Entertainment (en), Marabunta (fr)

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 2

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 1

Communication (red): 0

Interaction (brown): 1

Dexterity (green): 0

Action (dark green): 0