PLAYED FOR YOU

 

Wrong Chemistry

Restartium Yields Energy!

 

Ambitious clueless scientists dabble in molecule creation for new elements. A starting molecule is laid out with one central blue hexagon and six yellow hexes. White and black discs are placed on the hexes. 54 cards show new molecules and you start with four cards. In a turn you can spend four energy points for actions chosen from the following: 1) reset the molecule to starting configuration (using the Restartium card, only once per turn!), 2) take discs off the molecule 3) put discs on the molecule, 4) relocate discs on the molecule, 5) relocate a yellow hex or 6) discard a card. When those actions result in a molecule on a card in your hand you lay down this card and draw a new one from the stack. This action does not cost energy and you do not need to spend energy on using the Extramovium card to get additional energy in a turn, but you must discard one of your finished molecules. Restartium and Extromovium are always on display for use in your turn. If you cannot draw a card at the end of your turn the game ends and all score their molecules for the number of ideas (number in the bulb in the left top corner) and for consecutive Periodic Table Reference numbers, one point per card in the sequence. You win with the highest total.

Basically a simple shunting game, with funny and witty names of molecules and drawings; the heart of the game is clever use of energy, additional energy for a turn costs you points, but has its uses. Of course spatial thinking is an advantage, if you can easily visualize the result of rearrangements you will have most results in your Erlenmeyer flask.

 

Players: 2-4

Age: 8+

Time: 30+

Designer: Toni Cimino

Artist: Nicolay Popov, Tiago da Silva, Urszula Mos, Michael Andresakis

Price: ca. 15 Euro

Publisher: Mage Company 2012

Web: www.magecompany.com

Genre: Shunting game

Users: For families

Version: multi

Rules: de en es fr it nl

In-game text: no

 

Comments:

Witty names for molecules

Witty drawings

Good, short rules

Nice family game

 

Compares to:

Shunting games for formations

 

Other editions:

Currently none

 

Chance (pink): 2

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0