PLAYED FOR YOU

 

Archipelago

Solo Expansion

 

You are an envoy of a European nation tasked with discovering, colonizing and husbanding regions of the New World, albeit in accordance with the needs of the native population to avoid rebellion and also include achieving profits for the colonial power. Each player has a definite task within the chosen time frame for the game. The rounds comprise Disengagement, Order of play by bidding money, Population effects, Balance of the Archipelago according to demand in the colony and at home, Actions according to Action wheel, Action card or use of market or port as well as Purchase of Evolution card.

The solo expansion features 27 scenarios for use with the basic game, with very few rules changes: You draw a scenario card or choose one. Round #0 is left out, the set-up is provided by the scenario card. You use the Four-Player side of the action wheel, skip Phase 2 and, during a discovery, the new region need not be adjacent to two regions already placed, it only needs to border the the starting region of the scenario. In Phase 6 you must buy a card and rotate two; if you cannot buy a card you have lost. When the end-of-scenario condition happens in Phase 6, you complete Phase 6 according to normal rules. You have a maximum of five action discs and must adhere to the 3-Citizen limit, otherwise all units are deemed to be of the same color, so you can use different colors, if need be.

You achieve a score depending on the number of rounds needed for completion and command a treasure chest of scenarios, or puzzles, that provide entertainment and challenge over hours, because as soon as you complete a scenario you want to better!

 

Players: 1

Age: 14+

Time: 60+

Designer: Christophe Boelinger

Artist: Vincent Boulanger, Ismaël, Jean-Charles Mourey

Price: ca. 11 Euro

Publisher: Ludically 2013

Web: www.ludically.com

Genre: Development, worker placement

Users: For experts

Special: 1 player

Version: multi

Rules: de en fr

In-game text: yes

 

Comments:

Expansion, needs core game to play

Fantastic use of the core game rules for independent solo scenarios without any loss of flair or atmosphere or game depth or challenge

 

Compares to:

Archipelago

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 1

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0