presentation

 

Die Kolonisten

Ante Portas

 

The settlement is barely founded, and already it must be defended of invaders or - more challengingly - fire-breathing dragons.

Additional rules to those of the core game: New attackers are introduced at the start of a half year; in a game of three, there are only two turns per player and half year, and at the end there is a combat phase on hex slots of a battle fields that are consecutively numbered in the cooperative game and resolved in turn; in winter battle happens before the end-of-year. For each hex slot with units a movement card is drawn and implemented, soldier actions in buildings are possible at any time. Actions on the battle field can only be done in line-of-sight.

After one or two epochs, there is a combat phase Final Wave over several rounds, until all attackers are defeated, or till the game is lost, because the attackers breached the defense lines. The scenarios are played without colonies and the new market cards are only introduced during the Final Wave phase. The components of the expansions are intentionally limited, even the invaders. If a component is not available temporarily, you cannot place or use it.

You can also play competitively by 2 or 4 players, in the variants Capture the Flag - your team wins, when it moves a unit over the opponent’s border of the battle field, or, if no team manages that, if your team advanced furthest - or Area Control - your team wins, if it controls most hexes; a hex is controlled if it is not in line-of-sight of the opposing team.

A challenging dilemma of development versus defense, and an interesting new angle on the core game, especially in the dragon scenario.

 

Players: 1-3

Age: 12+

Time: 360+

Designer: Tim Puls

Art: Klemens Franz, atelier 198

Price: ca. 20 Euro

Publisher: Lookout Spiele 2017

Web: www.lookout-spiele.de

Genre: Development, defense

Users: For experts

Special: 1 player

Special: 2 players

Version: multi

Rules: de en

In-game text: yes

 

Comments:

Ziploc-packed

Two scenarios

Limited components

 

Compares to:

The Colonists

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 3

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0