Presentation

 

Fix

Emoji for your neighbor

 

Roll dice for points. Ten dice have two empty sides each, one green Emoji worth 1 point, the number symbol 2 in green, worth 1 point, one red Emoji and one red symbol for -1. The starting player shares out all 10 dice any way he wants between himself and any number of other players, he must, however, give minimum one die to another player; from round 2 on, the dice are handed out by however scored fewest points in the previous round, or had to give most points away. Then all players holding dice roll all their dice, only this roll is done simultaneously. Green Emojis in the result are handed immediately to your left neighbor, red Emojis are placed on the discard disc and all other results are then rolled again, including green Emojis received.

If you put the red third Emoji on the discard disc, you call “stop” and the round ends. If you have dice at that point, you roll them and resolve them: Points according to the resulting symbols - red Emojis are now one penalty point each - and five points for players without dice. Green Emojis that were passed on but not yet picked up for re-roll when “stop” is called, are worth 1 point for the player who rolled them last. You win the game instantly with 15 points, or with most points after seven rounds.

A very nice version of the „roll dice and resolve the results“ principle; interesting especially because of the hidden time element; you should pick up passed-on green Emojis quickly so that the point does not go to the previous player; and you also want to hand over dice quickly, because you want to get rid of dice by re-rolling fast Simple and attractive, a nice game for all occasions.

 

Players: 2-5

Age: 6+

Time: 15+

Designer: Yana, Mona & Christian Kruchten, Merle Müller

Artist: Gedinimas Akelaitis

Price: ca. 10 Euro

Publisher: Logis / Savas Takas 2018

Web: www.logis.lt

Genre: Dice, score result

Users: For families

Version: multi

Rules: de en fr

In-game text: no

 

Comments:

Nice version

Interesting time element

Simple rules

Nice filler game

 

Compares to:

Dice game with result scoring

 

Other editions:

Currently none

 

Chance (pink): 3

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 1

Action (dark green): 0