Sternenschweif Das magische Wettrennen

 

Magic unicorns must be taken from Arcadia home to the stables. Whoever collects four unicorns of his color, wins. You play according to familiar rules - to enter a unicorn on the track you need to roll a Six, after a Six you can roll again. Otherwise, you move a unicorn clockwise for the dice result; when the move ends on a spot with another unicorn, this one goes back to Arcadia. After one round you move your unicorn into the stable, surplus steps are forfeit. For a version you can use the backside of the board featuring special spots for switching unicorns or taking a path across the middle of the board.

 

Roll & move game for 2-4 players, ages 6+

 

Publisher: Kosmos 2013

Designer: not named

Art: Katja Annette Witt, Silvia Christoph, Michaele Kienle

Web: www.kosmos.de

Stock#: 697433

 

Users: For children

Age: 6

 

Version: de * Rules: de * In-game text: de