Das kleine Gespenst

 

The little ghost wants to visit many friends and location in the spooky hour between 12 and 1. The first player puts the clock on 1, the window shows the location the ghost wants to visits. The player uses the ghost to open a door – if he has found the correct motive he may go on changing the clock and opening doors till he makes an error. Then his move ends. For each correctly opened door he may roll one cannon ball in the Knight’s Hall and try to get his marbles into the holes. Placed marbles are put around the clock. The first player to place all his marbles or the first player to open 6 doors correctly in one move wins the game.

 

Search and memory game based on the book by Otfried Preußler * 2-4 players from age 5 * Designer: Kai Haferkamp * 69 64 43, Kosmos, Germany, 2005 *** Kosmos Verlag * spielwaren@kosmos.de * www.kosmos.de