Alles im Eimer

 

Cards represent animals which kick out buckets of their own colour from the pyramid. To avoid that one must equalize or surpass the card value of one’s right neighbour to the right, or else one loses one bucket in that colour from the pyramid, if this bucket supports other buckets, they tumble out as well. When one or two pyramids are gone, the player with the most buckets in his pyramid wins. At the start of the game one builds the pyramid after an evaluation of one’s hand.

New edition, changed rules – only 8 cards and 10 buckets, one can play the same value to switch direction of play.

 

Card game * 2-6 players from age 8 * Designer: Stefan Dorra * 69 05 71, Kosmos, Germany, 2005 *** Kosmos Verlag * spielwaren@kosmos.de * www.kosmos.de