presentation

 

Sherlook

A detective needs to observe!

 

Murder has happened! You take photographs of the crime scene, but while you take a break, someone has meddled with the pieces of evidence. You are now challenged to find out what has been changed.

The game features 40 image cards with a silhouette drawing of the victim and quite a lot of small items for pieces of evidence. The cards are very similar, but differ in many, but varying numbers of details from card to card.

For a round, you display two of the cards, in an arrangement determined by turning over one of the green victory point tokens to show an arrangement. Evidence markers of values 1 to 10 are set out: Now all players search for differences. If you believe that you have found all of them you grab the corresponding evidence marker. Take care! You cannot change your mind. If only one player did not take a marker yet, he must now do it immediately without hesitating.

When all have finally taken a marker, you turn over both cards - differences are marked - and you score your result: Three points if you found the correct number, two points for the nearest lower number and one point for the nearest but higher number.

After ten such rounds, all point tokens have been given out; you sum up your markers and win with the highest total.

As in a lot of other games, the mechanism is standard, but very felicitously varied: Here, the point is not actual pointing out of differences, but spotting and also clever guessing and tactics - he took “5”. But I am sure he overlooked some, so I will take “7”. Or should I check again? Clever entertainment and new challenges due to the always different combination of cards.

 

Players: 2-6

Age: 12+

Time: 20+

Designer: Silvano Sorrentino

Artist: Chiara Vercesi, Paolo Vallerga

Price: ca. 25 Euro

Publisher: Kaleidos Games 2017

Web: www.asmodee.de

Genre: Spotting, observation

Users: For families

Version: multi

Rules: de en fr it

In-game text: no

 

Comments:

Spiele Hit für Familien 2017

Standard mechanism

Clever system for marking differences

Nice details, e.g. clue markers

 

Compares to:

Difference, What’s missing and other difference spotting games

 

Other editions:

CMON (en)

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 2

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 2

Action (dark green): 1