presentation

 

One of Us

becomes an Evil God

 

Each player in the game represents one character, and one of them will become an Evil God, but who will it be? The game is played in several phases - Pre-Descent Phase, Evil God Revelation Phase, Evil God Descent Phase and Showdown Phase. At the start, players are dealt character cards featuring varying skills and characteristics as well as Insanity cards and keep them secret. In the Pre-Descent Phase, you use Search cards to glean information on Insanity level values of other players and use Action cards to place, move and destroy Item cards of your own and of other players. After three Time Flow cards, the player with the highest Insanity level value becomes the Evil God; all players with Insanity levels values above 100 are from now on part of the Evil God faction. All players discard cards that they own and that cannot be used for their faction - Evil God or Humans.

In the Evil God Descent Phase Insanity values, Items and Fate Cards determine which one of the seven possible Evil God manifestations will now appear. From now on, their character abilities are unavailable for players belonging to the Evil God faction. In the Show Down Phase, players in both factions add up the values of their Character, Item and Fate cards, the special ability of the Evil God is also resolved, as is the Elder Sign, if it was placed. The faction with the higher total value wins.

This game offers an unusual mix of mechanisms in a game about cooperation to achieve the optimum cards for your faction, but which one it will be is a question of hidden identities and revelation after the collecting in the Pre-Descent Phase.

 

Players: 4-8

Age: 14+

Time: 60+

Designer: Naoki Matsuo (Naobu)

Artist: Nosuke Tsuiboi

Price: ca. 22 Euro

Publisher: AHC / Japon Brand 2017

Web: www.japonbrand.com

Genre: Secret identities, card values

Users: With friends

Special: Many players

Version: en

Rules: en jp

In-game text: yes

 

Comments:

Cthulhu topic

Dark graphics

Well-formulated rules

 

Compares to:

Games on secret faction affiliation

 

Other editions:

Creative AHC (jp)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0