played for you

 

Mask of Anubis

Cartography of a pyramid

 

A pyramid was found in the desert, players are tasked with exploring it. They cooperate and use the Anubis mask to create a map for the labyrinth inside.

The App for a smart phone is installed and started and you chose the level of difficulty, it is suggested to begin with the “practice” level. Then you place the smart phone into the Anubis mask and start the game.

The current wearer of the mask has 60 seconds for a 360-degree viewing of the current inside of the pyramid and gives information on the labyrinth with words and gestures. The other players use this information to construct a part of the map. There are walls and corridors and a starting point and a finish point – the King’s Chamber – and also elements on the walls, as well as monoliths and Anubis Jr. For all those elements there are the corresponding marker for use in constructing the Labyrinth. After 60 seconds, the mask is taken off, all discuss the situations and changes can be made, and another player becomes the mask player.

In the last discussion phase the labyrinth is assembled from the map parts and the entry and target points are chosen are chosen. In case there are gaps remaining, you can use “unknown map” parts. Then the app gives instructions for checking, that is for movements of Dog Ludo on the map – when you can follow instructions so that Ludo arrives at the King’s Chamber, all win together.

This is a marvelous example for communication that must achieve results! How do I describe most accurately what I see, in the shortest possible time? Listen closely, describe exactly, don’t get hectic and try to structure the survey!

 

Players: 2-7

Age: 10+

Time: 60+

Designer: Takashi Hamada, Kenji Shimojima

Artist: Haruka Kajikwa, Masashi Sato

Price: ca. 27 Euro

Publisher: Gift10Industry / Japon Brand 2016

Web: http://gift10.net

Genre: Communication

Users: For families

Special: Many players

Version: multi

Rules: en jp + de fr

In-game text: no

 

Comments:

Fascinating combination of smart device and board game elements

Super training for clear, fast, structured communication

Different levels of difficulty

 

Compares to:

First game of its kind

 

Other editions:

Gift10 Industry (de en fr)

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 3

Dexterity (green): 2

Action (dark green): 2