World Control

Edition Zero

 

Rule the world! In a mix of familiar standard mechanisms, you use money, leaders and troop = Corpz. Leader and Corpz are moved with cards or dice; available cities or other lots you buy and receive shares = Stoxx; cases like Oceans or Influence give you advantages like direct travel or opposing Corpz. Entering another player’s city means fees or war; when city Corpz are eliminated within three attacks, you take over the city. Stoxx can be exchanged for Corpz or control cards from the bank or in any way among players. News = event cards can be censured. If you are bankrupt, you are out of the game, the last one in play wins.

 

Roll & Move game with a conflict & economy topic for 2-6 players, ages 12+

 

Publisher: imago.im 2017

Designer: Michael Lee Cregger, Ivo Antunic,

Art: Ivo Antunic

Web: www.world-control.net

Stock #: IMO1010

 

Users: With friends

 

Version: en * Rules: de en * In-game text: yes