presentation

 

Raids

Vikings questing for bounty

 

On the quest for fame and riches you build a long ship and set sails in four different journeys to defeat monsters, collect valuables and trade.

During a voyage back to the harbor, the player in last position is always the active player. En route, you halt your ship at a location where you want to pick up the tile. A turn comprises two phases: 1) Take a tile at the anchor position of the ship and put Weapon, Sail, Mjöllnir, Good or Pennant into your ship; you can replace tiles already on the ship or discard the newly taken tile. Runes and Port tiles are placed next to your ship, at a port you can immediately sell one or two goods from your ship and recruit a Viking. Later selling at this port is not possible. 2) Navigate – you remove all tiles between your ship and the one immediately in front. Then you move your ship along the arrows and can halt next to a tile that you want or continue directly to the harbor. If you pass a monster, you discard a Viking and move on, or you defeat it Vikings equal to its strength. If you halt next to another ship, you must fight – you discard a Viking, your opponent flees or discards two, and so on. In the harbor, you score points for harbor conditions that you meet. After four voyages you score fame from Coins, Runes, Mjöllnirs, Goods, Pennants and Monsters.

Raids is a beautiful game featuring classy components; it is also a good family game without hidden information – you always know who can send which number of Vikings into combat against a monster or another ship; all the same, the anchoring at a tile is similar to a bid in an auction: I want this – will, must, need I fight for it?

 

Players: 2-4

Age: 10+

Time: 40+

Designer: Matthew Dunstan, Brett J. Gilbert

Artist: Biboun, Allison Machepy

Price: ca. 30 Euro

Publisher: Iello / Hutter Trade 2018

Web: www.hutter-trade.com

Genre: Position, set collection

Users: For families

Version: de

Rules: de en es fr it

In-game text:

 

Comments:

No hidden information

Very nice components

Complex mechanisms elegantly simplified

Good family game

 

Compares to:

Viking games for topic, set collection and auction games

 

Other editions:

Fractal Juegos (es), Iello (en fr), Mancalamaro (it)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0