played for you

 

Happy Pigs

farming pigs for a year

 

A year among pigs! And of course you want to sell them with a profit in the end! You begin with one field, your action tiles and 45 $ starting capital, of which you can spend some to go shopping before the first round. The season cards are sorted by season and shuffled; 2 of each season are set aside and the rest is stacked for winter-autumn-summer-spring.

Then you reveal the top spring card and each player secretly selects one of his action tiles and then all are revealed simultaneously. Each action on the season card is split among all players who chose the action tile for this action. Then all implement their action allocation or swap one action for 1 $. Actions are: Feed – a pig grows by one stage; Mate – standard or large pigs have one piglet each; Buy – you can acquire fields, items for use with actions (Vaccine, Dietary Supplement or Amulet of Life)  or pigs. Sell – a pig at market price, depending on size.

Then the event of the season is implemented and also, after the four tiles for a season, the change of season with loss of all unvaccinated pigs for all players. When all season cards have been played, you lose all unvaccinated pigs one last time and then sell all vaccinated ones. The richest player wins.

A very good and basically simple economics simulation with some tactic in resources management – if I want to sell pigs I need to mate and feed them, and always with keeping an eye on what others might want – plan - like to to do and then hopefully do something else so that you do not have to share 8x feeding! Components and rules are super and feeding piglets is fun and earns money!

 

Players: 2-6

Age: 10+

Time: 40+

Designer: Kuraki Mura

Artist: Biboun

Price: ca. 30 Euro

Publisher: Iello 2016

Web: www.heidelbaer.de

Genre: Economics

Users: For families

Version: en

Rules: cn en fr

In-game text: yes

 

Comments:

Very nice components

Easy to explain, easy to play

And yet with some depth and tactics

 

Compares to:

Simple economics simulations

 

Other editions:

Kuraki Mura / Swan Panasia (cn), Iello (fr)

 

Chance (pink): 1

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 2

Dexterity (green): 0

Action (dark green): 0