PLAYED FOR YOU

 

Lady Alice

Detective training with sherlock

 

Sherlock Holmes teaches the nicer details of detective work to the Baker Street Kids and uses the case of “Henry Morton Stanley and a ship called Lady Alice“ as an example. You as one of the Baker Street Kids must find out who did abduct Stanley where and when with the help of which instruments.

The following sources of information are available to the Baker Street Kids:

Sherlock’s desk, that is, the game board; a notebook  listing the clues in groups - suspects, locations, times and objects - and 32 clue cards, sorted into groups and stacked face down. Four sets of Deduction counters, Business cards and Verdict folders complete the equipment.

Each player is given one secret clue. In your turn you first voice a suspicion: You choose a combination of suspect-location-time-object from the notebook. Whoever holds one of the named clues/pieces of evidence must announce this by showing the smiling portrait of Sherlock in the Verdict Folder. Then you can cover up false leads on the board by using Sherlock’s business cards and then in turn mark conclusions with deduction counters on clues, pass or attempt an accusation.

When the accusation is wrong, you keep taking part in verdicts and your counters remain in place, but you can no longer share suspicions or announce deductions. When the accusation is correct, you score for chips on clues/evidence and bonuses for early solutions and correct accusation-

Here, too, we are getting glimpses of Cluedo, but probably more due to basic mechanisms necessary for a game of detection that are nicely and elegantly implemented here, with enough variation provided for lots of interesting games.

 

Players: 3-5

Age: 8+

Time: 30+

Designer: Ludovic Gaillard

Art: Jean-Marie Minguez

Price: ca. 33 Euro

Publisher: Hurrican 2012

Web: www.hurricangames.com

Genre: Detection game

Users: For children

Version: multi

Rules: de en es fr gr it nl

In-game text: no

 

Comments:

Elegant components

Somehow „British“ flair is achieved

Contains historical information

Nicely varied standard mechanisms

 

Compares to:

Cluedo and other detective games

 

Other editions:

Currently none

 

Chance (pink): 1

Tactic (turquoise): 1

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 2

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0