presentation

 

Schwarzmaler

eight cards for a bottle

 

A new game for the genre of solving puzzles - this time, we use a story book and 83 big cards showing black abstract shapes on a white background on their front side. The story book gives you the necessary general information on page too, the rules of the game, so to say, the rest is story book. You begin to read, comply with instructions and solve puzzles when necessary. For the puzzles and their solution, you use the cards. They carry numbers on their back sides; all cards with the same number belong to one puzzle. For each puzzle, you take the cards with the corresponding number and combine them into a shape / image. To do so, you put them next to each other, party on top or underneath each other, might have to rotate them and so on, until you have created a clear image and only one or two letters are visible. All in all, there can be more than two letters on the individual cards, which get covered in the course of the combining; the only important letters are the ones visible when the image is complete. Those letters are noted, the are part of the final solution of the puzzle, you must form words using all letters.

There is only one solution per puzzle and only one final solution for the game, so that, similar to many other games in that currently very “hot” genre, the game can only be played once by the same players; it is however, possible to play it again as you do not have to alter or destroy components. The images are unambiguous and vey well split; sometimes you can guess from the story what the image will show, but you must combine it to get the letters. Sophisticated, challenging and a lot of fun!

 

Players: 1+

Age: 9+

Time: variable

Designer: Kirsten Hiese

Artist: kagado.de

Price: ca. 22 Euro

Publisher: kagado.de

Web: www.hutter-trade.com

Genre: Puzzle, combining of shapes and letters

Users: For families

Special: 1 player

Special: Many players

Version: de

Rules: de

In-game text: yes

 

Comments:

Simple rules

Attractive images, rather hard to combine

Combining always necessary to get letters

Nice version for the puzzle genre

 

Compares to:

Exit, other puzzle games using combining of parts/shapes

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 3

Knowledge (yellow): 2

Memory (orange): 0

Communication (red): 0

Interaction (brown): 0

Dexterity (green): 1

Action (dark green): 1