PLAYED FOR YOU

 

QBQ

Criss-Crossing the board

 

36 cubes are in play – nine for each player – and those cubes must be arranged on the board in definite formations: You either win with for cubes in a square, eight cubes in a cube or nine cubes in a square; those formations must sit on squares of your own color on the board and there can be no other cubes in your color on the board but the ones that are in the winning formation.

You start the game with four cubes and place them into the corner of the board that is diagonally across from the squares in your own color. In your turn you have own move: You can relocate one of your cubes on the board, only within a group of cubes connected along edges, but also to higher levels. Or you tilt a tower, the bottom cube remains in place, the others are set in a line adjacent to the first one. You can tilt across opposing cubes when your own tower is higher than all other towers in the line of tilting. Opposing cubes thus covered by your cubes are taken off the board. When your tower tilts over cubes of yours, these remain in place and the tower cubes are placed on top of them accordingly. When cubes are outside the board after tilting you take them back into stock. You can also enter a cube into the board, connected to one of your own groups, but you must relocate on of your cubes afterwards. For all those moves the colors of board squares are immaterial, they only count for the winning condition.

Abstract, tactical, but not at all run-off-the-mill; with four players room gets scarce quickly and timely off-the-board tilting of your cubes can decide the game. An attractive addition to the genre of abstract placement games.

 

Players: 2-4

Age: 8+

Time: 20+

Designer: square² = Tao Lin, Nirvana Soltani, Katherina Todorova, Yangchen Zhang

Artist: Mindtwister

Price: ca. 23 Euro

Publisher: Huch! & friends 2012

Web: www.huchandfriends.de

Genre: abstract placement game

Users: With friends

Version: de

Rules: de

In-game text: no

 

Comments:

Attractive and abstract

Nice components

Simple, concise rules

 

Compares to:

Bloqs

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 3

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 0

Interaction (brown): 3

Dexterity (green): 0

Action (dark green): 0