PLAYED FOR YOU

 

Konsensus

Two minds - one thought!

 

Based on the motto „ two minds of one thought“ you try to correctly guess ideas, concepts and thoughts of other players in order to achieve the same definitions and thus correlations. In Konsensus the topic is not knowledge but the ability to enter into the minds of others best - the symbols on the board are meant to direct thoughts in certain directions and thus influence the outcome.

Each of the sixteen spots on the round track shows either an association or action symbol; the game comprises 200 cards featuring 400 terms for which you must find associated terms. The track must contain the starting part, otherwise you can assemble it to your liking.

In a round you first roll the dice and the marker is moved by the starting player in a direction of his choice; when the marker reaches an action spot an action is implemented. When the marker reaches an association spot you draw a card and read it out; all now note terms, read them to all others and score.

You score for the number of correlations that you managed to achieve with your term. Players should try to include the symbols on the association spots into their answers in order to achieve better correlations - when the card asks for an island and the marker is on green, you might make a lot of points when writing down Ireland.

Basically the mechanisms in the game are standard, but with the use of action spot for swapping parts of the board and bonus duels or use of the association spots the rules result in an individual, very attractive game in which you should not try to achieve originality but to be consistent with others.

 

Players: 3-6

Age: 12+

Time: 30+

Designer: GameInventors

Art: Huch! & friends

Price: ca. 30 Euro

Publisher: Huch! & friends 2012

Web: www.huchandfriends.de

Genre: Association game

Users: With friends

Version: de

Rules: de

In-game text: yes

 

Comments:

Nicely varied standard mechanisms

Association spots for assistance are a nice detail

Remember, not individuality is the aim, but correlations!

 

Compares to:

All communication and association games on correlations

 

Other editions:

Currently none

 

Chance (pink): 0

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 2

Knowledge (yellow): 0

Memory (orange): 0

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0