presentation

 

Das Farbenmonster

How does it feel today?

 

A game full of emotions! The color monster wakes up and has mixed emotions, players need to sort them out. All collaborate to collect the emotion tiles and put them into the corresponding glass.

A game board shows color spots for emotions, emotion tiles are placed accordingly. Color monster and Girl begin on the starting spot, the jars are placed onto the racks showing the holes in their fronts.

The active player rolls the die: For a number result of 1 or 2, you move the color monster as many steps in any direction. For the Spiral, you place the monster on any color spot. For the Face, you move the girl to the spot with the color monster. When the monster ends its move on a spot with an emotion tile, you tell when and why you felt this emotion. Then you select a jar and put the tile into it if it has the same color as the jar. When jar and tile show different colors, you put the jar back, hole in front, and put the tile back on the spot. If the selected jar is multicolored, you switch two other jars and then put the jar back into the rack, color side showing. Girl and color monster on the same spot can turn a multicolored jar to the hole side. If now multicolored jar is visible, the active player has another turn. If a spot is empty of an emotion tile, you tell about that emotion anyway and then have another turn. When all emotion tiles are in their jars before three multicolored jars are visible, all players win together.

A very unusual game and a very beautiful game that uses familiar mechanisms to encourage children to talk about their emotions and to remember situations associated with those emotions.

 

Players: 2-5

Age: 4+

Time: 20+

Designer: Josep Maria Allué, Dani Gómez

Artist: Anna Llenas

Price: ca. 30 Euro

Publisher: HUCH! 2018

Web: www.hutter-trade.com

Genre: Memo, narration, cooperation

Users: For children

Version: de

Rules: de en fr it

In-game text: no

 

Comments:

Based on the book by Anna Llenas

Unusual graphics

Very communicative game

Trains verbalizing of emotions

 

Compares to:

Cooperative memo games with narrative features

 

Other editions:

Devir (en it), Purple Brain Creations (fr)

 

Chance (pink): 2

Tactic (turquoise): 0

Strategy (blue): 0

Creativity (dark blue): 0

Knowledge (yellow): 0

Memory (orange): 3

Communication (red): 3

Interaction (brown): 0

Dexterity (green): 0

Action (dark green): 0